Patrick Horne

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Proposing an architecture of hyperreality, Duquesneland encodes the industrial heritage of Pittsburgh into a theme park located on the Duquesne Incline. The project explores the steel industry and Pittsburgh’s multicultural history, taking visitors on a journey through carefully cultivated spaces, reframing the city as a miniature world before revealing the strategic games that underpin the architecture. The project responded to Rem Koolhaas’ ideas of Coney Island as an ‘intensification’ of Manhattan – applying an intensifying strategy onto Pittsburgh’s rich industrial heritage.

Appearing as a theme-park map made physical, Dusquesneland explores the hyperreal through ersatz materials, perceptual tricks, spatial planning and environmental conditioning. At its end, Dusquesneland reveals its fakeries and manipulations, a fragmented landscape of half-truths that call into question the idealised version of the city that the project initially appears to present.

Patrick’s work over the year began with a reconstitution of the Washington Mall as a conceptual theme park Playing Politics, where the architectures of power and the acts that they enframe became a series of attractions. These were ultimately encoded through the theme park map, a weird and wonderful architectural drawing protocol where the world is seen at 30 degrees and everything outside the park’s cultivated boundaries becomes a void.


  • Filed under: Student Work 2014-15