Adam Moqrane

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‘Muology’

Drawn from ‘Mu’ theory, developed by Mumon proposing that to understand a process, object or ideology, the methods must be broken down into its simplest form. When applying this philosophical approach to the built environment, what outcomes and results can be produced by using muology? The project investigates breaking the city down into components of urbanism, before redistributing them along urban rules developed in the Unity game engine.

  • Filed under: Student Work 2015-16